Ergo, those in one profession tended to keep their distance from those in the other while in taverns. Sailors resented longshoremen for "not having the guts to go to sea," while longshoremen looked down on sailors, not seeing them as a true part of the community. Here, a rivalry existed between longshoremen and sailors. Much of Westmarch's trade came in through its piers. It was home to a number of churches, museums, and art galleries. In its heyday, Westmarch was always bustling with activities as people came from all over the world to marvel at its sights and landmarks. The city's roads were paved with cobblestones, with straw scattered along them to soak up mule droppings and urine. As one moved into the city, the buildings grew more ornate. The city's geography involved a rise as one moved inwards towards the city center, as it was built on hills. The city possessed at least three gates- the Wolf Gate, located at the city's southeast, gates situated at the city's west, and a gate that faced northeast towards the nearby forest. Its ramparts and buildings were much taller than Bramwell. The city of Westmarch was surrounded by stone walls, lined with archers and lookouts. It served as the berth of the country's navy. It had sprawling streets with gutters thick with sludge and refuse, and Gothic architecture. Westmarch was so named as it marked the westernmost point of Rakkis's crusade into the West. It was located near mountains and forest, the latter being found northeast of the city A legendary city, Westmarch was one of the largest and most prosperous cities of Sanctuary at the time of its fall, and was the world's most powerful.
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